South East Melbourne Coder Dojo

The CoderDojo movement believes that an understanding of programming languages is increasingly important in the modern world, that it’s both better and easier to learn these skills early, and that nobody should be denied the opportunity to do so.

To that end, Coder Dojo has built a global network of free, volunteer-led, community-based programming clubs for young people.

Anyone aged seven to seventeen can visit a Dojo where they can learn to code, build a website, create an app or a game, learn the basics of electronics and robotics, and explore technology in an informal, creative, and social environment.

Melbourne Computer Club

Melbourne Computer Club exists to help explore technology together, this is why we launched South East Melbourne Coder Dojo @ Melbourne Computer Club

Our dojo attendees will learn how to code, develop websites, apps, programs, games and explore technology in an informal, safe, and creative environment.

At Melbourne Computer Club's dojo there will be a focus on community, peer learning, youth mentoring and self led learning, with an emphasis on showing how coding is a force for change in the world.

Getting the most from the Dojo

Our Commitment to you

  • We will provide a safe and friendly environment for you and your child to explore and learn about programming with high levels of peer support and mentor support.
  • We'll help you find resources to help you and your child learn more together outside Coder Dojo sessions.
  • We'll help you celebrate your child's successes so they can be inspired to keep learning and growing their knowledge.

 

Your Commitment to us

  • You will attend every session which you register for, otherwise provide us 48 hours notice that you will not be able to attend a particular session.
  • You will remain on site, and in the session for the entire time of the sessions.
  • You will take responsibility for the behaviour of your child, and you will support our reasonable efforts to ensure your child's conduct is appropriate and fair for other participants.

 

Everyone

  • Safety of children is the highest priority
  • Respect everyone
  • No swearing or speaking to others disrespectfully
  • No discrimination
  • Listen and respect the instructions of the organisers (we are unpaid volunteers, and are giving our time to this activity for your children)

Organisers & Facilitators

  • Must hold current WWCC and provide Melbourne Computer Club with copy of card, your WWCC registration must include an update to your registration so the WWCC authority sends us a letter confirming the validity of your WWCC registration.

Participants

  • All participants must bring their own hardware:
  • Ages 7-17.
  • All children must be accompanied by a parent, family member or legal guardian throughout the session and can not be supervised by a non-family member.
    • Please do not bring a very young child along in addition to the child participating, that will detract from your ability to participate and will negatively impact the experience of your child who is participating.
  • 1 to 1 ratio between child and parent/guardian required unless all children are family relatives of that parent/guardian
  • Parents, family members or legal guardian must give advanced warning (48 hours) if they are unable to attend or be late to an event.
  • Two repeated no shows will disqualify the child from the program and parents must reapply to be re-admitted into Code Dojo.
  • Your place one term does not necessarily secure your place in a subsequent term
  • Parent/Guardian must fully supervise their child at all times
  • Parent/Guardian is ultimately and fully responsible for their child’s conduct
  • Parent/Guardian must escort or be responsible for their child’s use of toilet facilities
  • In order to make coder dojo most available, if the is a waiting list for participants, enrolment in one term of coder dojo does not guarantee you enrolment into a subsequent term

Getting Organised

What to Bring

We don't require you to bring much, but this may expand as we add more activities over the year. The only hardware you will need to bring at the start is based on your child's ability.

No or very little experience programming and limited literacy or numeracy:

  • An Android or iOS based tablet, including with a working Google Play or iTunes Account for downloading the needed software, which is free. (Scratch Jr)

Some experience programming, and establishing/established literacy and numeracy:

  • A laptop running any operating system. i.e. OSX, Windows or any Linux, that has the latest version of Firefox or Chrome(or Chromium) installed and a working Wi-Fi adapter.

If you're not sure what level your child is, bring both a tablet and a laptop.

Still have questions?